Car Wars Fans

American Autodueling Enthuisiasts

All Blog Posts (23)

Glenn Jupp Been a while...

I'm not at all certain why I came back here. Less so why I was away for so long. In any case, I'm still on about Car Wars and am trying to coax others back into the autoduelling fold. I'm hoping that offering homemade cookies will work, at least at the local game club. And a trophy, too. A real, physical, don't-put-your-eye-out-kid trophy. Still on about Car Wars played via Vassal, to… Continue

Added by Glenn Jupp on February 22, 2009 at 1:43pm — 2 Comments

Glenn Jupp Tearing Off the Shrink-Wrap

Dueltrack arrived on my doorstep today. I know most everything in it is out of date, but I wanted it for the Chassis & Crossbow rules. The box was still in the original shrink-wrap. With a vandalistic thrill of excitement I tore it apart and lifted the lid. There was the rulebook, but behind it... - Two big sheeets, the maps of Autoduel America. - A big counter sheet that I don't recognize. No, not the Dueltrack counters, those were further down. Perhaps these ar… Continue

Added by Glenn Jupp on March 19, 2008 at 7:32pm — 1 Comment

Glenn Jupp Town Squares on Vassal

Well, no. Not yet. I'm just getting started on planning the Town Squares ('cause I can't call 'em City Blocks, SJGames got there first). What follows are my musings and ramblings on the subject. Please feel free to make suggestions, corrections, demands, or whatever. I plan to hold to the 8" by 8" format for the map tiles, but I'm wondering about the spaces in between. Streets, obviously, but how wide? Two lanes? Three? Allow for both options? And if I correctly understand how the pieces would… Continue

Added by Glenn Jupp on February 20, 2008 at 8:24pm — No Comments

Vulcan Stev Just posted....

Duel report for DRIVE from 2-17 and 4 Div 10 designs from MIB Motors (originally posted at the SJG Forum) Continue

Added by Vulcan Stev on February 18, 2008 at 2:44pm — No Comments

Glenn Jupp Joseph Mini

Here's my entry to ShotGun's ad hoc game the other night. It's always bugged me that the Joseph Special was priced just a bit over division 10, so... EDIT - Made a mistake. Fixed now. Gives a bit more leeway for customizing. Joseph Mini - Compact, heavy chassis, improved suspension, medium power plant (forward) with platinum catalyst and superconductors, 4 heavy duty tires, driver, anti-tank gun forward, machine gun back, 5 paint dischargers (2 right, 2 left, 1 back), sing… Continue

Added by Glenn Jupp on February 13, 2008 at 6:00pm — No Comments

Vulcan Stev Duel report for 02-10-58 up at DRIVE homepage

here's the link Continue

Added by Vulcan Stev on February 11, 2008 at 6:15pm — No Comments

Glenn Jupp Can't leave well enough alone...

So, I went and made a road sections extension for ShotGun's Vassal mod. People like it, and just want the ability to flip to debris littered versions of the sections. OK so far.

Except I get stuck on the point of making the debris look really good. I mean, it's debris! Can't I just relax about it? And then I get an even worse idea in my head. Why stop at the familiar old three-lane roads? Why not do up some two-lanes? Or narrow lane pieces?

Sigh...

So

Continue

Added by Glenn Jupp on February 5, 2008 at 9:36pm — 1 Comment

Vulcan Stev Duel report up at DRIVE homepage

here's the link Continue

Added by Vulcan Stev on February 4, 2008 at 5:52pm — No Comments

Vulcan Stev Didn't have a duel on Sunday....

My boys, Dusty, and I have been dueling every Sunday this month. Sunday (27th) Dusty was unable to come over so I was going to introduce my nephews to the game. My daughter shanghaied the living so she and her friends could watch LOTR:ROTK. Her reasoning was that if she plugged in a movie that Daddy liked he'd forget to play Car Wars.

Dang it if she wasn't right.

We'll get that duel in yet. I REALLY need a win for WADA.

Continue

Added by Vulcan Stev on January 29, 2008 at 7:30pm — No Comments

Glenn Jupp Riverwalk Arena, by Michael Cassavant

Finished adapting the Riverwalk Arena to Vassal - CW 3.0. Curious little arena. Not often you see a layout that blocks turret fire, but allows the body-mounted guns to connect. And the ramps could easily cause trouble if you're not careful. Find the mod at NADA - Yahoo. Find the excellent original at:

http://michael.casavant.us/CW/JC2002/index.htm

I can not thank Mr. Cassavant enough for his permission to do this.

Continue

Added by Glenn Jupp on January 26, 2008 at 8:02pm — No Comments

Glenn Jupp Amateur Night - Action Report

Please forgive my use of the third-person self-reference in the following report.

ACTION REPORT - CAR WARS, AMATEUR NIGHT

FCLife Autoduel Centre

London, Ontario

19th January, 2058

This FCLife Autoduel Centre is laid out as a rectangle with rounded corners. Each corner has a series of low, curving walls making fiv

Continue

Added by Glenn Jupp on January 20, 2008 at 12:22pm — 2 Comments

Glenn Jupp I feel like a spammer

I know it's just getting the word out and promoting a game, but after cross-posting the same "last call" message for the Amateur Night at the FLAC to four different forums/groups, I feel a little dirty.

I think I'll go off and work on these Car Wars-scaled road sections for Games Workshop's Dark Future. Maybe that'll make me feel better.

Continue

Added by Glenn Jupp on January 13, 2008 at 6:48pm — No Comments

Glenn Jupp Wasting time when I could have been wasting time

Spent Sunday evening reworking my little autocombat website, on the theory that I'm probably gonna keep making stuff for downloading and should have it organized and presented all shiny like. Turns out I missed an invitation to a duel from ShotGun Jolly.

Now, which would have been more fun?

Continue

Added by Glenn Jupp on January 7, 2008 at 6:53pm — No Comments

Christopher I'm not the best,of course I haven't played much.I'm surprised I beat my dad! He's been playing sinc…

I'm not the best,of course I haven't played much.I'm surprised I beat my dad! He's been playing since he was in highschool!!! Continue

Added by Christopher on January 4, 2008 at 4:18pm — 3 Comments

Glenn Jupp I'm committed

Well, I've taken the plunge and announced to the world that I'll be running a game of Car Wars on VASSAL. Which means I'll have to finish up the last details of the map, straighten out my notes on the arena and event, set the vehicle designs, turn it all into an .MDX file and post it.

THAT in turn means I'll have enough stuff on my little webpage to make it worthwhile to divvy it up and make a half-decent website out of it

Continue

Added by Glenn Jupp on January 1, 2008 at 11:20am — No Comments

Vulcan Stev Got done over the holidays....

First draft text and artwork for The Dome in Uni, Iowa will post later today. 4 city blocks in first draft that comprise the 5 Sullideath arena located in the Waterloo ruins. Continue

Added by Vulcan Stev on December 31, 2007 at 8:39am — No Comments

Glenn Jupp The To-Do List, powered by Public Shaming™

If I don't get any of the following done in a reasonable length of time, please feel free to demand to know what's wrong with me, or point and laugh, or whatever.

1. Expand the map for the FCLife Autoduel Centre to include the pit areas, grandstands, concessions & offices, etc., or at least a decent portion of the stuff surrounding the arena proper.

1 and a half. Actually play a game via Vassal on the

Continue

Added by Glenn Jupp on December 30, 2007 at 3:37pm — No Comments

Vulcan Stev A new arena...

The Dome in Uni, Iowa. I've been reading all of my "new" back issues of ADQ as well as the L'outrance supplement. I think I've got some new twists for an arena. Backstory is nearly done and the graphics should be done soon. Watch here for the posting announcement. Continue

Added by Vulcan Stev on December 28, 2007 at 3:41pm — No Comments

Vulcan Stev Tractors are here, so is the Atlas Guide for Iowa and Uni, Iowa

All three are in first draft. I'm looking for comments and critiques. Continue

Added by Vulcan Stev on December 17, 2007 at 5:29pm — 2 Comments

Gerrit Beginner

I'm a little new to Car Wars, I've yet to win a duel. However, I will prevail. Continue

Added by Gerrit on December 13, 2007 at 4:45pm — No Comments

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